"The Cathode Ray Tube Amusement Device," Probably the Oldest Interactive Electronic Game
A patented invention from called The Cathode Ray Tube Amusement Device is probably the earliest interactive electronic game. American television pioneer Thomas T. Goldsmith Jr. of Cedar Grove, New Jersey, and Estle Ray Mann constructed the game from analog electronics and a cathode ray tube (CRT) .
Goldsmith and Mann's patent application dated January 25,
"describes a game of skill in which a player sits or stands facing a cathode ray tube (CRT) video screen mounted in a cabinet. Goldsmith and Mann designed the game to resemble a World War II radar display, but with airplanes or some other targets painted onto a transparent overlay (since this invention preceded the era of computer graphics).
"The player turns a control knob to position the CRT beam on the screen; to the player, the beam appears as a dot, which represents a reticle or scope. The player has a restricted amount of time in which to maneuver the dot so that it overlaps an airplane, and then to fire at the airplane by pressing a button. If the beam falls within the preprogrammed coordinates of a target when
il videogaming pioneristico prima dell’Età dell’Oro dei videogiochi
In questi giorni di emergenza planetaria la tecnologia nel senso più ampio, per chi ha la fortuna di potersela permettere, è sicuramente di ottimo supporto per quanti, confinati nelle proprie abitazioni, devono poter lavorare, studiare, occuparsi di vari servizi, cercare di mantenere relazioni sociali o anche solo per svagarsi con l’intrattenimento che la Rete permette.
E’ proprio sull’uso della tecnologia dedicato in particolare al gioco, che vorrei soffermarmi: forse è la parte più futile tra le tante, e potrebbe essere sostituita anche con altro intrattenimento analogico, ugualmente rilassante e ricreativo, ma di fatto vede molte persone, soprattutto le fasce più giovani, passare il proprio tempo libero (forse ora sin troppo in eccesso) – a parte le offerte delle numerose piattaforme di distribuzione di films, serie televisive, etc. – in attività ludiche di video gaming online o su console come la PS4, Nintendo64 etc.
Ebbene, probabilmente i più giovani sono portati a credere che il fenomeno del video gaming sia una forma di svago ricreativo nato negli anni ‘80 e decisamente consolidato negli anni ‘
When I used to read fairy tales, I fancied that kind of thing never happened, and now here I am in the middle of one!
Alice in Wonderland
U.S. Patent (see the patent US), filed by two American physicists—Thomas Toliver Goldsmith Jr. (–), director of research for DuMont Laboratories in New Jersey, and his colleague Estle Ray Mann (), on 25 January , describes the worlds first cathode ray tube based game, so-called Cathode-ray tube amusement device. Goldsmith and Mann were granted their patent on 14 December , making it the first-ever patent for an electronic game.
The patent of Goldsmith and Mann describes a game in which a player controls the CRTs electron gun. The beam from the gun was focused at a single point on the screen to form a dot representing a missile, and the player tried to control the dot to hit paper targets put on the screen, with all hits detected mechanically. By connecting a cathode ray tube to an oscilloscope and devising knobs that controlled the angle and trajectory of the light traces displayed on the oscilloscope, Goldsmith and Mann were able to invent a missile game that, when using screen overlays, created the effect of firing missi
(Image credit: Thomas Tolivan Goldsmith Jr., Public domain, via Wikimedia Commons)
Video games, computer games, virtual reality – they're part of a multi-billion pound industry that's developing at an astounding pace.
Ask anyone (well, not anyone) what the first video game was and they'll probably reply "Pong", the simple tennis simulator made by Atari and released in A year before that, however, came "Computer Space", made by the founders of Atari, Nolan Bushnell and Ted Dabney. It was a sort of primitive asteroids/space invaders hybrid. And before that, in , there was the proto-Pong "Tennis for Two", developed on an analogue computer at the US Atomic Energy Commission's Brookhaven National Laboratory.
But the first video game to be invented came 24 years earlier. It was the snappily titled "Cathode Ray Tube Amusement Device". Its inventors, Thomas T Goldsmith and Estle Ray Mann, submitted a patent for it on this day in The game was based on WW2 radar screens, and appears to be similar to the Atari classic "Missile Command". A description of the game is given in the patent application: "A cathode-ray tube is used upon the face of which the trace of the ray o
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